![]() For Watch Dogs, Ubisoft Montreal’s design documents contained ambitious plans that failed to align with the strengths of Ubisoft’s internal engines, or those of third parties. Recommendations for a variety of configs can be found here.Īssassin’s Creed's time-hopping gameplay demands the use of the Anvil and AnvilNext engines, while Far Cry’s expansive worlds require the services of Dunia.
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